As development nears its final stretch, Final Fantasy 7 Revelation director Naoki Hamaguchi has revealed that completionist playthroughs of the remake trilogy’s massive conclusion will easily surpass the 100-hour mark. Furthermore, the dedicated director has already managed to view the game’s credits an astonishing 46 times ahead of its scheduled release.
The developer, who is helping lead the charge on Cloud Strife and the rest of the party’s final assault against the legendary antagonist Sephiroth, recently opened up about the staggering scope and scale of the final chapter during an interview with GameSpot. Fans who have followed the ambitious project already suspected there would be an immense amount of content to explore when Final Fantasy 7 Revelation launches globally next year. However, it is now abundantly clear that players aiming to experience everything Square Enix has to offer in the finale will have their hands full.
Speaking about his personal experience navigating the game during the quality assurance and asset review processes, Hamaguchi detailed just how time-consuming a thorough run can be. In a standard playthrough from beginning to end, if he were to review and check every single asset and element integrated into the game, it would easily take over a hundred hours.
Naturally, fitting a task of that magnitude into a busy production schedule is a logistical challenge even for the director. Hamaguchi admitted that he simply does not have enough time to conduct a 100-hour review for every single build iteration. To manage his workload, he occasionally skips optional combat encounters and side activities, choosing instead to focus entirely on checking the progression of the main narrative.
This colossal time investment highlights the sheer depth of Final Fantasy 7 Revelation. The two previous installments in the ambitious remake project—Remake and Rebirth—firmly established themselves as massive, content-rich RPGs in their own right. Yet, the upcoming 2027 finale is poised to up the ante once again, offering an expansive world designed with open-world fatigue carefully kept in mind by the development team.
As Cloud, Tifa Lockhart, Barret Wallace, newcomer Vincent Valentine, and the rest of the beloved crew prepare to settle the score with Sephiroth, players will utilize a massive airship known as the Highwind to traverse the globe. The return of the iconic vehicle opens up unprecedented avenues of exploration, allowing players to navigate the skies and reach remote locations that were previously inaccessible.

Alongside the grand narrative scope, Square Enix has packed the experience with an abundance of activities. Players can expect a robust collection of mini-games, high-stakes battles, and diverse regions to uncover. Hamaguchi is fully aware of the sheer density of the package he and his team have built, which explains how he has managed to complete an astonishing 46 full playthroughs ahead of the game’s impending April 2027 launch.
Hamaguchi’s dedication to monitoring the project’s progress goes far beyond standard office hours. He explained that he tries to experience and test the game whenever time allows. During a separate round of press interviews, when a brief moment of downtime emerged, the director actually brought a PlayStation 5 controller with him so he could check the absolute latest version of the build. Even while traveling for business trips, whenever a small window of free time opens up, Hamaguchi utilizes it to review the build and ensure there are no lingering technical or design issues.
Of course, average players will experience Final Fantasy 7 Revelation at varying paces. Not everyone will sink the exact same amount of time into the adventure. Some dedicated fans will undoubtedly comb through every single pixel on the planet, uncovering hidden secrets and mastering every side system. Meanwhile, other players may choose a more direct path, focusing primarily on moving the central narrative forward at a steadier clip.
While the exact duration of these varied playthrough styles remains to be fully detailed, Hamaguchi’s baseline 100-hour estimate gives a clear indication of the project’s weight. With several months remaining until the official release date, those parameters could still evolve, but the overall magnitude of the software is already causing ripples in terms of technical requirements. The development team recently warned prospective players that the game could demand roughly 200GB of storage space, making it one of the largest digital installations in modern gaming history.
Final Fantasy 7 Revelation is scheduled to launch worldwide on April 8, 2027, arriving simultaneously for PC, Nintendo Switch 2, PlayStation 5, and Xbox Series X/S.